Ubisoft has released a new major update for Assassin’s Creed Odyssey. According to the release notes, this patch will update your game’s version to 1.1.2, is 3.3GB in size and adds a Level. Download Conflict Zone 1.1 patch for Windows to fix sound problems in Conflict Zone. Read Full Review. Conflict Zone is a real-time strategy title from the talented bosom of up and coming European developer MASA and uber-publisher, Ubi Soft.Set in the near future, the current European peacekeeping forces have been disbanded to create the International Corps for Peace (ICP), tasked with combating strife and dissension across the world in the name of humanitarian aid.
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Conflict Zone | |
---|---|
Developer(s) | MASA Group |
Publisher(s) | Ubi Soft |
Platform(s) | Dreamcast, PlayStation 2, Windows |
Release | Windows
PlayStation 2
|
Genre(s) | Real time strategy |
Mode(s) | Single player, multiplayer |
Conflict Zone is a war-themed real-time strategy game, developed by MASA Group and published by Ubi Soft for Dreamcast, PlayStation 2, and Microsoft Windows.
Story[edit]
In 2010, the majority of the world's developed countries have formed a centralised organisation, known as the International Corps for Peace, dedicated to bringing about world peace through worldwide media. However, not all developing countries are keen to be involved. Ghost, a secret organisation, seeks only the economic interests of its members without any attachment to morals thus does not hesitate to create crisis situations which the International Corps for Peace is forced to solve, through humiliation, and healthy propaganda.
Gameplay[edit]
There are two playable campaigns in Conflict Zone: the Ghost campaign, and the International Corps for Peace campaign.
Missions take place in locations where fictional conflicts take place such as: civil war in Ukraine, wars between Indonesia and Malaysia, India and Pakistan and Nigeria and Niger. Most missions usually require the player to build a base (or a 'camp' in Ghost's case) and complete objectives in order to successfully complete the mission.
Unlike most other traditional real-time strategy games, where a main resource pool is used to produce units and buildings, Conflict Zone uses a unique system where innocent civilians are the centerpiece and that the two factions have two completely different strategies that offers a unique challenge to master. Conflict Zone's main innovation was the use of propaganda, which was crucial in the game, with money second. Coming in the form of Popularity Points, players have to exploit the media in order to gain more PP to unlock units and buildings to help turn the fight in their favour, which faction the player may choose affects the way they are gained.
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In some cases, the player may also employ artificial intelligence commanders who can be delegated duties. Each commander is tailored to a specific strategy: attack, defend, specialist and commando. By allocating resources, units and bases to a commander, the player can have him/her perform various operations with whatever is at hand.
The International Corps for Peace uses an arsenal of high end, fully trained forces and can easily overpower their Ghost counterpart in brute force but the commander is forced to 'appeal' to humanitarian efforts by rescuing Civilians, from neutral towns within the map, and take them to built Refugee Camps to gain PP. However should the player accidentally cause civilian casualties or fail to rescue them, the player's PP level may drop.
The Ghost however do not care of civilian welfare and are more ruthless but depend on the people to help them win.
Songs by alan parsons project. With a weaker arsenal but bigger unit capacity, Ghost players have the freedom to cause havoc wherever they please; whether by deliberately attacking International Corps for Peace forces near civilians, shooting down their rescue efforts, directly destroying their refugee camps or actively fighting off attacks, the organisation gain popularity by turning the country's people to their cause. To also help gain this, Ghost commanders can even 'enlist' civilians by taking them to enlistment camps where soldiers, dressed as civilians, can help hamper their oppressor's rescue efforts but the only to do this is employ their own cameramen to capture their motives.
Reception[edit]
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The Dreamcast and PC versions received 'mixed' reviews, while the PlayStation 2 version received 'generally unfavorable reviews', according to the review aggregation website Metacritic.[15][16][17]
References[edit]
- ^Fletcher, John (March 2002). 'Conflict Zone'(PDF). Computer Gaming World. No. 212. Ziff Davis. p. 92. Retrieved April 8, 2018.
- ^Bye, John 'Gestalt' (June 7, 2001). 'Conflict Zone (PC)'. Eurogamer. Gamer Network. Retrieved December 14, 2014.
- ^Shoemaker, Brad (January 11, 2002). 'Conflict Zone Review (DC)'. GameSpot. CBS Interactive. Retrieved December 14, 2014.
- ^Beers, Craig (November 15, 2001). 'Conflict Zone Review (PC)'. GameSpot. CBS Interactive. Retrieved December 14, 2014.
- ^Retrovertigo (December 24, 2001). 'Conflict Zone'. PlanetDreamcast. IGN Entertainment. Archived from the original on January 25, 2009. Retrieved December 14, 2014.
- ^Suciu, Peter (January 5, 2002). 'Conflict Zone: Modern War Strategy'. GameSpy. IGN Entertainment. Archived from the original on June 29, 2004. Retrieved December 14, 2014.
- ^Chau, Anthony (January 7, 2002). 'Conflict Zone (DC)'. IGN. Ziff Davis. Retrieved December 14, 2014.
- ^Blake, Bill (December 3, 2001). 'Conflict Zone (PC)'. IGN. Ziff Davis. Retrieved December 14, 2014.
- ^Dunham, Jeremy (November 26, 2002). 'Conflict Zone (PS2)'. IGN. Ziff Davis. Retrieved December 14, 2014.
- ^Rybicki, Joe (December 2002). 'Conflict Zone'. Official U.S. PlayStation Magazine. Ziff Davis. p. 158. Archived from the original on June 26, 2004. Retrieved December 14, 2014.
- ^Poole, Stephen (December 25, 2001). 'Conflict Zone'. PC Gamer. Future US. p. 76. Archived from the original on October 6, 2003. Retrieved December 14, 2014.
- ^Pratchett, Rhianna (2001). 'PC Review: Conflict Zone'. PC Zone. Archived from the original on June 24, 2007. Retrieved December 14, 2014.
- ^'Review: Conflict Zone'. PSM. Future US. January 2003. p. 42.
- ^Bemis, Greg (December 4, 2002). ''Conflict Zone' (PS2) Review'. X-Play. TechTV. Archived from the original on December 16, 2002. Retrieved December 14, 2014.
- ^ ab'Conflict Zone for Dreamcast Reviews'. Metacritic. Retrieved December 14, 2014.
- ^ ab'Conflict Zone for PC Reviews'. Metacritic. Retrieved December 14, 2014.
- ^ ab'Conflict Zone for PlayStation 2 Reviews'. Metacritic. Retrieved December 14, 2014.
External links[edit]
- Conflict Zone at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Conflict_Zone&oldid=986829844'
Conflict Zone Pc Download Torrent
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Conflict Zone Pc Download Windows 8
Developers | |
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Publishers | |
Release dates | |
Windows | October 31, 2001 |
|
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements[edit]
Patches[edit]
Patch 1.5[edit]
- Fixes some frame rate and crash issues.
Conflict Zone Pc Free Download
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows |
Save game data location[edit]
System | Location |
---|---|
Windows | <path-to-game>DATASAVE[Note 1] |
Video settings[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | See Widescreen resolution. | |
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | See the glossary page for potential workarounds. | |
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | |
Anti-aliasing (AA) | See the glossary page for potential workarounds. | |
Vertical sync (Vsync) | See the glossary page for potential workarounds. | |
60 FPS | ||
120+ FPS |
Widescreen resolution[edit]
- Streched
Custom resolution in the registry[citation needed] |
---|
|
Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only partialy, movement keys are not bindable. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Arrow keys should be used instead. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Always enabled. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
French | ||||
German | ||||
Spanish |
Network[edit]
Multiplayer types
Type | Native | Notes |
---|---|---|
LAN play | ||
Online play |
Issues fixed[edit]
Missing DLL File (Ijl15.dll)[edit]
- The program can't start because ijl15.dll is missing from your computer.
Missing Redistributable[citation needed] |
---|
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Other information[edit]
API[edit]
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium III 400 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | 8 MB of VRAM |
- PCI GPUs require at least 16 MB of VRAM.
Notes
- ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).